The strong Japanese flavor, mixed with elements that are extremely rooted in popular culture worldwide, are exactly what gives Ghost of Tsushima click the next web page edge to overcome the challenge of being a new IP. It's a strong, memorable concept evoking intense and epic images, and it's easily comparable in mass "broad appeal" to things like space marines or World War II soldiers. It's also not as overdone in western gaming, which is certainly a perk and not a liabil At this point, it's simply a matter of timing a straight line run of one of the map's street, a couple of equations, and we come up with a rough result: the map you see above measures approximately 2,246 meters by 2,188 meters. That's 3.73 sq...
The strong Japanese flavor, mixed with elements that are extremely rooted in popular culture worldwide, are exactly what gives Ghost of Tsushima click the next web page edge to overcome the challenge of being a new IP. It's a strong, memorable concept evoking intense and epic images, and it's easily comparable in mass "broad appeal" to things like space marines or World War II soldiers. It's also not as overdone in western gaming, which is certainly a perk and not a liabil At this point, it's simply a matter of timing a straight line run of one of the map's street, a couple of equations, and we come up with a rough result: the map you see above measures approximately 2,246 meters by 2,188 meters. That's 3.73 square kilometers or 1.44 square miles. Yes. I know, it was pretty sm Now that we have our map, we can set out to measure it. To do that, we have to fish deep into the content of an old (but extremely interesting) panel hosted by Lead Engine Programmer Adrian Bentley at GDC 2014.